Well, I am now in the USA.
Still adapting, slowly – talk about a culture shock! The last week has been utterly, utterly wonderful though…
It many be a new country, a new life, but some things don’t change: back to the portfolio with no excuses – full time arting from now on, baby!
Working on a tutorial on next gen style modelling in Zbrush (but with a different creature and working on a low poly model too). Quetzalcoatl – say that three times fast while drinking your coffee.
I’ve been a busy bunny and am terribly behind in my modelling – but it is for a good reason. I can’t quite recall if I have said this before, I think not, but part of the reason that I am about to work full time on my portfolio is also because I am moving house – from the UK to the USA!
My other half has gained employment and after about eight months of wondering whether we would receive the visa or not (it’s a lottery), it is all official and we are all legal and for the first time in my life, I have managed to take a good photo for my passport. So I am currently packing up the house and am so excited that in less than a month, we are starting a new life in the USA. I can’t wait!!!
So entries may be a little bit sporadic from now on as I panic prepare for a new life!
For now, have a small Roger update.
With horror, someone reminded me that I never actually posted a final version of the fishstand model based on a concept from Disney’s Frozen! Remedied now. More images and a video also on my website - http://www.allyalbon.com
low poly all done… nyaaaaaaaaah!
Next project! (I still need to do a final presentation of the Ghostbusters scene, it has been a busy weekend).
Because I love the show. And because it is a good excuse to create a ton of props for a character that likes costume changes. I would like to model his attic room too with his bar and lots of fun bits. (Klaus too, perhaps?)
But for now; Alien butt.
Ghostbusters scene is pretty much done! Husband gave a couple of suggestions that I will finish up tomorrow, but then it is done, done, done…. phew. Biggest project yet.
So because I couldn’t bear to look at Ecto 1 anymore, I started on my next big project, slightly different, more about prop assets (and an environment). Any guesses at this early stage?
I also really need to crack down very soon and start learning how to use Max too, seeing as it is still a more common package in the games industry…
They are for my Ghostbusters scene!
Broom! Should be finished tomorrow. Left the decals until last because they are the best bit. Chrome is… hard to do without a shader.
It may not look it, but this car has one of the most complicated uv layouts I have done so far. Still got it all onto 0-1…. just.
Determined to get this model finished in next week (or so!). Keep being distracted by the last of the summer sun…